OK, so I just posted a post asking about a way to make a particular bone on an entire armature follow the mouse…
I wish to throw another curve ball in the ring…
How would you make a bone follow (track) another object in the scene?
I have tried creating a “track to” constraint on the particular bone I wish to track the object…but it has no effect at all in the GE preview mode…
SOmebody? anybody?
COuld you shed light on my desire to have a bone track a moving object in a scene of a game?
In advance…thankyou for being a lifesaver!