I messed something up when modeling in blender.
If I add an object, a cube for example and select only one vertex of the cube and try to move it with the grab tool, it moves the whole object and not only the selected vertex.
I think I accidentally pressed something. I try to illustrate it:
when pressing G, a big white circle appears. how can I get rid of it? If I scale the cube down, and then try to move it with G it moves the whole object. somehow it is locked to the circle. It might be a lame question, I know, but cant figure it out.
I appreciate your help.