Hello, I’m making a simple animation, which is basically a sphere moving and rotating.
The sphere a hair particle system to make some bits stick out of it.
Everything works when stati, but when I animate the object rotation, the sticks start from an upright position and by the end of the animation they all lay by their side.
If I rotate the sphere without keyframing it, the spikes move as intended
I’m posting the settings and some screenshots of the scene: