Hello,
I have an object that should NOT cast buffered shadows. Is there a way to archieve this without raytracing?
Thanks in advance
Frank
Hello,
I have an object that should NOT cast buffered shadows. Is there a way to archieve this without raytracing?
Thanks in advance
Frank
Something wrong with the answer I gave here?
https://blenderartists.org/forum/viewtopic.php?t=42354
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or you could uncheck Tracable in the material options
[it will not cast any shadows]
Perfect, that solved my problem.
@flight: the same light should cast a shodow on the metal plate, so the other way was easier.