Hi folks,
Using 2.79 for the moment since I prefer it when working with Lightwave objects.
I have a dragon figure animated, but that is mdd scanned.
there are at least two objects which is loaded, and the mdd plays fine with both objects, one part is the horns attached to the dragon and that is parented to the dragon body, I am also moving the dragon body forward in motion, and the dragon horns move with it as well, it all works okay in opengl and when rendering with cycles, but as soon as I am about to render with final render, these horns are gone.
both the dragon body and the horns have their individual mdd cache modifier to load the mdd and it is all set correctly I think, since it works for the openGL and in cycles preview, so what is it that causes the final render not to render the horns?