An object with a large floor set as shadow catcher. It seemingly gives pure shadow, without bounce light, which is nice for my purpose.
Now I’d like to control the intensity of the shadow separately in another image tool or even with CSS just lowering the opacity of the shadow pass. But when I enable the shadow catcher pass in the view layer properties, it gives me this:
Of course! Can’t believe I missed the obvious, thank you.
For posterity. This is a tutorial on how to make a shadow “pass” that uses the simplified shadow catcher, which only renders shadows and no light unlike the built-in shadow catcher pass, in a separate layer.
Make sure you have an Objects collection and a Shadow Catcher collection. Create a linked duplicate of the shadow catcher, Plane in my case, to add bounce light to your object.
Set the duplicate’s (Plane.001) visibility to not show to camera and shadow rays.
Make sure to enable transparency under film of the render properties
Create two render layers: Knockout and Shadows. Hide the shadow catcher collection in the knockout layer and set the Objects collection to only indirect in the Shadows layer.
Now you have two layers perfect for compositing.
Knockout