I’m working again on a new product design visualization, for a design concept presentation.
Now i’m having a problem, some parts (whole meshes) are not shown when i render.
And this started after i did some hiding and unhiding, i did the hiding by pressing ctrl H and alt H.
Restarting blender or reloading doesnt bring it back.
Its only in the cycles render screen that objects start missing
In the outliner hierarchy pane, the objects are shown as to be rendered.
I’m using the official blender 2.71 version
I also notice that pressing alt H more times then i actually used H to hide increasingly eats memmory (strange).
Sadly i cannt include the blend file here, as the real product hasnt been released yet.
Any ideas of what could have gone wrong here, and how i might recover from it.
To me it seams some unbalance in setting hiding/unhide attribute of scene objects.
Note also i didnt do anything with scenes to disable objects, all objects are in one visible screen layer
It happened after i did some hide and unhide. Assigned material does render on other object meshes, its not even such a complex material.