what i have is a scene with a catapult and a cannonball in the dipper (whatever you call it, im no medieval military buff). the ball falls into the ‘dipper’ and rolls around a bit (physics). i click space to play the animation of the dipper rapidly turning forward. it takes the ball with it for a split second, but then it breaks trough the faces of the dipper and escapes…i hope you can follow me thus far… :-?
Then you should Add the world buttons and add some gravity.
then it wont go so up or You could make the animation not go
to the end, that it will stop a little earlier