For fun, did a study of Daniel Simon’s drone design for Oblivion (referenced the practical props for texturing.) Third image is a frame from an animated clip.
Really good !
Wow thats bad ass!!!
Are these Renders ?
That is completely awesome. Nice job and a pretty cool movie.
Your on a roll buddy, first this and today the racing car! damn you got some bad ass skills!
Terrific job of modeling.
Steve S
Outstanding!
Is this all modelled and rendered in Blender? I’d love to see some wires:)
awesome job ! is this cycles render?
Amazing work! What did you change exactly from last time. It seems a lot better.
Awesome work,did you do some compositing?
Thanks for the feedback!
I used Cycles for the renders. Here’s a look at the wires and a still from the composite test sequence:
waaaaaaa those are skills!!!
Tried this my self not so long ago but this is very nice! Top notch. The mechanics for opening the turrets looks very convincing. Just interested: How many hours did you use on it?
Awesome. Better than mine for sure.
What does the back look like?
Here’s the aft bits. I tightened up what I could with the references available when I did this – mid summer I think – but now that the movie is released on DVD I hope to get better references and finish it (especially the jet nozzle.)
Nice.
I started mine almost as soon as I got home from the movie, so I know hat you mean about reference pics.
Anyway, here is mine if your interested. I did take some artistic liberty with it. It was very a frustrating model for sure, considering it was only the second vehicle I ever attempted.