For fun, did a study of Daniel Simon’s drone design for Oblivion (referenced the practical props for texturing.) Third image is a frame from an animated clip.
Really good !
Wow thats bad ass!!!
Are these Renders ?
That is completely awesome. Nice job and a pretty cool movie.
Your on a roll buddy, first this and today the racing car! damn you got some bad ass skills!
Terrific job of modeling.
Is this all modelled and rendered in Blender? I’d love to see some wires:)
awesome job ! is this cycles render?
Amazing work! What did you change exactly from last time. It seems a lot better.
Awesome work,did you do some compositing?
Thanks for the feedback!
I used Cycles for the renders. Here’s a look at the wires and a still from the composite test sequence:
waaaaaaa those are skills!!!
Tried this my self not so long ago but this is very nice! Top notch. The mechanics for opening the turrets looks very convincing. Just interested: How many hours did you use on it?
Awesome. Better than mine for sure.
What does the back look like?
Here’s the aft bits. I tightened up what I could with the references available when I did this – mid summer I think – but now that the movie is released on DVD I hope to get better references and finish it (especially the jet nozzle.)
I started mine almost as soon as I got home from the movie, so I know hat you mean about reference pics.
Anyway, here is mine if your interested. I did take some artistic liberty with it. It was very a frustrating model for sure, considering it was only the second vehicle I ever attempted.