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:hourglass_flowing_sand: Production time: 45 days
:blender_logo_64_png: Made in Blender 4.0 (Cycles)
:desktop_computer: Geforce RTX 2070 Super 8Gb
More of my work here (Instagram)

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whered you get the ppl from

these are 3D photo scans processed through stable diffusion

That’s really good. If they’re still images, you could use AI to increase the realism of the characters. This fellow has some tutorials:

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oh theyre custom assets?

This hair ruins the realism of the first picture.

I’d rotate the woman sitting next to her to slightly face her to seem a bit more interested/involved/natural

The 2 ladies in the middle facing away from the window feel like their textures are too bright for the lighting in this scene, especially since they are facing away from the main light source giant windows. The hair of the woman on the right also feels too bright.

yes

maybe, but the budget wasn’t very big to bother with that

I featured you on BlenderNation, have a great weekend!

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