Official Blender User Survey

The main attraction that made me buy Plasticity is the fabulous filleting of the Parasolid kernel. But, after having created one project with Plasticity, I concluded that I still like MoI 3D more, particularly because of its curve tools.

Having said this, I do think that SDF modeling is more flexible and free of issues than NURBS / solids modeling. If you’d like to know the details why I think so, I’ve written down the advantages of SDF modeling here.

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