I thought of this while trying to think of a good way of making an Animatic/Leica reel in Blender.
Before Blender, I used Lightwave, so I’m one of those people you won’t hear complaining about Blender’s interface (to me, they’re similar in the sense that they’re built for speed[/i]). Lightwave is considered “defunct” nowadays, sure, but there are still things we can learn from it.
In particular, LW had this little neat OGL rendering mode. Just like Blender can switch between internal and Yafray, LW could choose the built-in renderer, a plug-in renderer, and the OGL renderer. This was, of course, ideal for previsualization…
As it is, I can speed up animatics with a number of tricks (the light and mat fields in “Render Layers”, for instance) and lo-res meshes or cut-outs from designa of course, but nothing would match the speed of a plain-Gourad OGL renderer for animation. Wish Ctrl-F3 gave me animated output.
Thoughs? Suggestions? am I missing something absurdly obvious, or some feature I could take advantage of?