Oh, Brother!

The Legend of Zelda: Ocarina of Time

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did you model this things by your self ?thy look nice actually :slight_smile:

Some are made from scratch, but most of the characters I extracted from the game and adjusted them with blender.
Step 1: The meshes were in a big mess, a sort of folded on itself, so I put the mesh in its original place.
Step 2: Trigons to polygons, result: half solution, so I had to double or triple the polygons and cut where I needed for a better rig.
Step 3: A lot of missing textures, some I had to make (eyes especially).
Step 4: Hi-resolution (without losing the feeling of the original), full body and missing parts. Real eyes, mouth, teeth & tongue.
It took me 2 years to do those characters and I didn’t finish yet.

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so you almost made thim by your self, i mean you still did alot of work on thim, and thats has to be counted right ? :slight_smile:

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It was meant to be an exercise to learn Blender (I learned Blender with the official guide only)
I stopped because I wanted to make something different, and I got bored dealing with messy meshes where you can’t make a head or tale of them.

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yeah the guide corse is really bord, i never even botherd fo going throu it, i just started following youtube tutorials

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