Real-time character, based on Mehran Iranloo’s concept: https://www.artstation.com/artwork/LeXvG0
Blender used for all hard surface parts, retopo, UVs, and rigging/posing.
Real-time character, based on Mehran Iranloo’s concept: https://www.artstation.com/artwork/LeXvG0
Blender used for all hard surface parts, retopo, UVs, and rigging/posing.
I featured you on BlenderNation, have a great weekend!