Hi,
here’s a little project I have worked on last week. And it has become an old wallet. My main focus was the subject lighting and materials. There are few images attached showing the development of the final image.
Really good. It’s hard to give critiques on a low-detail, well-executed scene like this, but I think you should use a higher resolution texture on the wood.
Thanks for feedback that really motivates me… so I tried to improve the wallet further. The texture now has a higher resolution (but could be even higher) and I have tried to give the surface more worn appearance. Also the lighting and the Color Lookup is adjusted slightly.
Well i am @ laptop now not using my color calibrated display. Here the last render seems better to me. Did recently similar thing but new wallet for product presentation. Love yours
Love the lighting! You should use a normal map with close ups like these because the bump map is looking a little flat on the wallet. Looks really awesome though.