Such a short question and, well - I think I should give a longer answer - because this is natural drawback of on-line services in general. So there you go:
There’s a page about data safety here. To make things faster to read I’ll put a conclusion below
I’m actually the only person that have legal access to data transferred by users (except the user’s access to his/her own data, of course). I use this access ONLY to provide the RayPump service.
To provide such quick uploads (like few seconds for few hundreds of megabytes) for scene updates, system has to keep the last copy of your blend file. So those files are kept for as long as you use the service.
Some of your data get copied around the system. Those files are deleted once the job is done. Again - I’m the only person that has (potential) legal access to it.
Well, I’m not the marketing guy, so I must say: there is no such thing like 100% secure data. Files can be stolen from anywhere, that includes your/mine/his computer.
If you have any proposals, what could I do to make users feel safer - or better to make data actually safer - share your ideas!
Also, I have to add, that all the legal and security stuff is not 100% ready - simply because it is somewhere in the middle, just as the whole service itself!
I’m really hoping, you didn’t expect me to say: “yeah, c’mon guys, I guarantee 100% data safety”. I can just do my best - and I’m doing Conclusion? At this point you should avoid sending data that has a real, actual value (in terms of privacy etc), despite nobody here wants to steal the property.
For the second question: for testing purposes RayPump uses Teslas 2070. Why do you ask?
Cheers,