With latest drivers, AMD cards using OpenCL can use system memory to render scenes that are bigger than the GPU memory.
Can anyone confirm that this works as promised? If so, this could be a pretty substantial advantage to OpenCL from a production standpoint.
Also, does this translate across all applications out of box, or does it need to be specifically implemented? Will I have this advantage in Houdini and RF? Is this an OpenCL 2.0 feature, or will it work on 1.2?