Option to scale objects closer to each other without deformation

Hi,

In Blender versions prior to 2.8 there’s a function to scale objects closer to each other or away from each other without the objects being deformed. It was a button with three dots and an arrow, but I don’t remember the name of the function.

Is this function also available in Blender 2.8? I can’t seem to find it.

Thanks.

It was “manipulate center points” and can now be found in the pivot drop down as “only origins”.

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:+1:Thanks, @Lumpengnom !