i’m making an ornithopter animation for the animation challenge. My orni is somewhat Da Vinci-esk, at least it should be and I’m using armatures and softbody for the flapping wings.
Right now I’m having some trouble using paths - it might not be implemented yet? When I let the armature of the orni follow the path, the softbody goes wild:
orni gone wild (1.53mb, avi)
But I’ll get over that, I hope I’ll just keep searching for path and softbody on blender general :Z
C&C quite welcome! And other things too