Hi, I need to make an indicator for a game to show a players progress. I created a tube using a bezier curve and a second bezier curve for thickness. I use the curve setting to increase/move the tube around the circle.
I’d like to know what are some other ways I can create this in Blender and still be able to rotate the tube moving around the circle?
The beauty of using a screw modifier is you can animate the angle over time, so it grows. Frame 1, set angle of 15, hover over the angle field and press ‘i’ to insert keyframe, go to frame,say, 45, set angle to 360 hit CR then insert keyframe.
Thanks Sterling, I couldn’t see your settings or how you made your torus so I googled it and found this tutorial. I made the Torus (see image Below) but when I went to the Modifiers Panel to select a “Displace” modifier, it’s not there? If you can quickly look at the tutorial I followed (see link) and please tell me if that’s how you made your Torus because I can’t add a Displace Modifier like you did in your example. I am Using Blender 2.8.
Hi.
Could you share a .blend file for this? I would like to know how you managed to configure the filled radio at different levels. I suppose there is an empty there to control the circular curve length, but I’m not sure how.