Our first job rendered in Cycles

  • Animated in maya (Our animators are not familiar enough with blender for them to be efficient with it in a production environment just yet)
  • All shading/lighting/rendering done in 2.82 and 2.83 (sss was broken with rtx in 2.82)
  • rendered on our farm using houdini pdg/hqueue
  • modelling was a mix of maya/blender/houdini

If you have any questions do ask!


Very nice work! :+1:

Looks great. :slight_smile: