“Our god of light” is my submission to the CG Boost “World in a bottle” 3D art challenge. This is my first ever environmental render. It has lots of sculpting and grass was made with geometry nodes.
Entry:
“The god of light seldom visits this part of the deep, but when He does, a blue bath fights the yellow of our torches for our eyes to see the greatness of our transparent world.”
Clay render:
Completely done with Blender and rendered with Cycles X
Hope you liked it!
Juan Ignacio



