Our god of light

“Our god of light” is my submission to the CG Boost “World in a bottle” 3D art challenge. This is my first ever environmental render. It has lots of sculpting and grass was made with geometry nodes.


“The god of light seldom visits this part of the deep, but when He does, a blue bath fights the yellow of our torches for our eyes to see the greatness of our transparent world.”

Clay render:

Completely done with Blender and rendered with Cycles X

Hope you liked it!
Juan Ignacio



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I featured you on BlenderNation, have a great weekend!

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