Our god of light

“Our god of light” is my submission to the CG Boost “World in a bottle” 3D art challenge. This is my first ever environmental render. It has lots of sculpting and grass was made with geometry nodes.

Entry:


“The god of light seldom visits this part of the deep, but when He does, a blue bath fights the yellow of our torches for our eyes to see the greatness of our transparent world.”

Clay render:

Completely done with Blender and rendered with Cycles X

Hope you liked it!
Juan Ignacio

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:+1:
congrats.

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I featured you on BlenderNation, have a great weekend!

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