Out of Bounds - Videogame lowpoly 3D environment

Hello, 3D Artists! How did you started 2022?

I did pretty well, working full time on my jam game Out of Bounds. It’s a funny-puzzle-shooter in which you need to “create” your own game while “fixing” bugs…

So I wanted to share with you the environment meshes I did in Blender. Here’s the current version of the three main sectors in Unreal Engine 4:

  • MECHANICS ROOM

  • GRAPHICS ROOM

  • AUDIO ROOM

The new versions from above where first conceptualized by a great artist and friend of mine Viktor Ahmed.

But here you can check the original models (and horrible concepts) I did for the jam version last year. Take into consideration that besides all the visuals, I also needed to do the logic and audio in 7 days :sweat_smile:

Hope you like the new versions, please let me know about any feedback you have!

And if you’re interested in the project, I’m uploading all kind of progress about it in my new Twitter account.

Have a great weekend, everybody! Take care!

Tobias