Here I have a scene on viewport window but my vram usage shows 7.7/8gib and I can’t do render. This is very strange because this scene is small and not that busy. I have another scene that significantly bigger than this and had no problem in VRAM usage. I started experience this after updating to 4.1
I have a lot of file but only 2 scene that had this problem. Any suggestion? or It’s a glitch from 4.1?
I just install older version (4.0.2) and it works like a charm (with the exact same file), this convinced me 4.1 has glitch in VRAM usage. I’ll try 4.2 soon
※ I know Blender 4.1.1 is preparing, and I don’t know if this is a bug.
I think there might be some differences in memory usage depending on each version.