I’m having issues with a model I’m currently working on. I’ve found that I’m having overlapping topology and whenever I delete the faces and try filling them again. I end up having the same issues. I am new to blender so I’m not sure what are the quirks behind the software and am looking for advice.
I’m not sure what you mean by overlapping?? Which one do you delete and what do you wann *fill ? Do you want to make something like a hole ? (Here shown on on side?)
Sorry I guess I did not make it very clean when I had pulled the edges to show as an example. The faces that you have highlighted were actually laying on top of the faces right under them.
Another way I can explain it is that if I were to delete the one of the faces. There would be another one right behind it and I’m not sure what I am doing to cause that to happen…