The big Blender Sculpt Mode thread (Part 1)

I loved dyntopo but after he finish >>PBVH_TEXTURE Milestone 3: Texture Displacment Sculpting and with the freehand curves, that could be more exposed in the sculpt mode and he could include something like this Arrays Sketching script (v0.6 alpha) too, with a strong boolean I see no need of dyntopo, I only use the symetrize option now and that seems the only part of the code that it will survive.