Hi!
We’re looking for a 3D character/creature artist to create a small set of stylized livestock animals for our game.
We’re making a stylized, Norse-inspired, storybook-like city builder in Unity (URP). The game is already well into development, and we’re expanding our farming system by adding animals.
Animals Needed
- Cow
- Goat
- Sheep
- Pig
- Cats (TBD)
What we’re looking for
- Stylized models that fit a cozy, storybook vibe (not realistic)
- Stylized hand-painted textures (or a clean stylized workflow that matches the look)
- Game-ready optimization (sensible polycount, clean topology, efficient UVs etc.)
- If you use trim sheets / shared materials, that’s a plus (but not required)
Animations (simple, looped)
We only need a small, clean set of loops:
- Idle (subtle)
- Walk
- Sleep / Lying idle
(If you have a good standard for turn-in-place / graze / look-around as optional extras, feel free to suggest it - not required.)
Deliverable
A Unity-ready package containing:
- Models (FBX or Unity-prefab setup)
- Textures/materials
- Rig + animations (import-ready)
- Clean folder structure, consistent naming, and organized files
Budget
Paid - budget depends on your rates and the final scope.
Please include an estimate (per animal or per full set) and your typical timeline.
We will provide
- Clear art direction and references (what we like / don’t like)
- Screenshots/videos from the game for matching style
- Animation references
- Fast feedback and support during production
To apply, please send
- Your portfolio
- Direct links to similar stylized character/creature work you’ve done in the past
- Your preferred pricing structure (per asset / per set) + rough timeframe
We are here to answer any questions you might have. Thank you in advance and we are looking forward to talk with you in more details.