we are looking for a freelance artist creating cloth sets for our Characters. The Characters are photo scanned, textured and fully rigged.
- Creating high poly cloth from Reference images
- Normal map baked from high poly
- Game ready low-mid poly mesh (optional skinned)
- Diffuse, Normal and Smoothness map ready to use in Unity PBR workflow
Please briefly include:
- Information about who you are
- Samples or links to your work so that we can get an idea of your preferred style
- Your normal daily/hourly rates
- Any other details you think may be relevant
We look forward to hearing from you!
Sample source we provide:
Final Quality should be near these: