Hello,
I am looking to hire an experienced Blender character rigger and animator for a paid mobile-game project.
PROJECT OVERVIEW
I have approved 2D artwork of a stylized cartoon foot for a children’s iOS game. I need the artwork recreated or carefully translated into a 3D or 2.5D Blender asset so the toes can press downward with believable depth and volume.
Our current 2D animation makes the toe look like a flat image rotating on the screen. The finished animation needs to feel like a three-dimensional cartoon toe bending naturally at its base joint.
INITIAL PAID TEST
The first milestone will be a paid proof involving only the Stage 1 foot and its big toe.
The artist will:
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Match the appearance and camera angle of the supplied foot artwork
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Model and rig the foot or create an appropriate 2.5D solution
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Animate only the big toe
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Make the toe bend downward at its base knuckle
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Preserve the toe’s volume instead of moving it like a flat cutout
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Move the toenail naturally with the toe
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Add appropriate compression, skin deformation, perspective and contact shadow
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Keep the remainder of the foot stationary
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Animate approximately 120 milliseconds down, 80 milliseconds held and 180 milliseconds returning to rest
If the paid proof is successful, the project may expand to include all five toes across six progressive versions of the foot.
DELIVERABLES
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Editable Blender
.blendsource file -
Complete rig, textures, materials, camera and lighting
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MP4 or MOV preview
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Transparent-background PNG frame sequence or sprite sheet for an iOS application
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Commercial usage rights upon final payment
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Any instructions or settings needed to reproduce the exported animation
REQUIRED EXPERIENCE
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Strong Blender character animation and rigging experience
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Experience with stylized or cartoon organic characters
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Ability to create convincing deformation, weight, depth and squash-and-stretch
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Ability to closely match supplied artwork
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Mobile-game asset or sprite-animation experience is preferred
Please send me:
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A link to your portfolio
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Examples of relevant character-rigging or organic-animation work
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A short explanation of how you would approach the toe movement
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Your fixed-price quote for the initial paid test
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Your estimated turnaround time
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Whether you can handle the modeling, rigging, animation and final export yourself
This is fully remote paid freelance work. I am not requesting an unpaid sample. Reference artwork and motion videos will be provided privately to qualified candidates.
Thank you.