Hi all!
I am looking to hire someone to assist with wardrobe duties on an independent animated film. We currently have several characters modeled, and have designed styles for the characters based on reference images and concept art. We would like to find someone who can help with modeling, and hopefully even rigging these outfits. Because this is for animation, we are looking for clean topology, preferably all quads. If you use programs like Marvelous Designer or CLO in your workflow, that is fine, but ultimately looking for a good clean mesh in Blender that can fit and move well for each character. Please include portfolio work that is relevant (i.e. clothing you have rigged and modeled). Even better if you can help out with cloth simulation physics on things like dresses.
We imagine this job will take at least a couple of weeks and want to pay adequately. Please let us know what your weekly rate would be. Feel free to ask any questions you might have. Looking forward to working together!