AFAIK Paint3d is 2.5d program (object coordinates are calculated not in true 3d space, but relatively to your background canvas size in pixels). So no wonder that scaling does not translate properly into real 3d editor.
AFAIK Paint3d is 2.5d program (object coordinates are calculated not in true 3d space, but relatively to your background canvas size in pixels). So no wonder that scaling does not translate properly into real 3d editor.