I’ve been trying to create a paintball effect using dynamic paint, but I’ve run into some problems. First of all, I don’t think you can create a splatter effect with dynamic paint, so I set one of the paintballs to be a soft body and it gave me a decent result. I was using a particle system to fire the paintballs, but the canvas only recognized the particle so I couldn’t get it to splatter. Also, I couldn’t seem to get it to play the result back, can you not use image sequences in Cycles?
If anyone has ever tried this, let me know.