I had the idea for this project when I saw a cg pancake that was created with Max(or Maya) and Realfow. I was pretty sure that Blender is capable of delivering a similar result.
First I created some real pancakes for texturing and as reference images (yumyum).
I modeled them in Blender and created the textures in Gimp. Fluid dynamics were also done in Blender. (Kudos to the developers who added the offset feature to the fluid simulator. This makes life a lot easier. Thank you!)
At the end I rendered the final scene in Yafaray.