My contribution to the “Descent Into Hell” art project.
Big praise to Franck Besançon and John Chen for the management.
Sculpted and textured in ZBrush/Blender - rendered in Blender.
Postprocessing was done in Photoshop.
Project Source files and 3D print file available ArtStation, Blender Market, FlippedNormals, Gumroad
Leave a comment and like, thanks!
Project Source and 3D print files available ArtStation, Blender Market, FlippedNormals, Gumroad