Pandemonium (Descent Into Hell)

My contribution to the “Descent Into Hell” art project.
Big praise to Franck Besançon and John Chen for the management.

Sculpted and textured in ZBrush/Blender - rendered in Blender.
Postprocessing was done in Photoshop.
Project Source files and 3D print file available ArtStation, Blender Market, FlippedNormals, Gumroad









Leave a comment and like, thanks! :heart:
Project Source and 3D print files available ArtStation, Blender Market, FlippedNormals, Gumroad

16 Likes

I featured you on BlenderNation, have a great weekend!

1 Like

Nice, very much appreciated. :pray:

1 Like