I am using a premade model of a head and trying to add armatures to it so can do some simple expressions.
I built a 3bone armature for the top lip, and have all the top lip vertices assigned to the bones. However, since the lip is attached to the head, I can’t parent it to the armature. If I separate the top lip, then parent it, it deforms right, but leaves the rest of the face behind. If I do this then rejoin the lips to the head, I lose the armature control again.
Is it possible to parent JUST the vertices to the armature??