particle density problems

im trying to get an animation of a signature. i made a path of the signature and used a single vertex to follow the path and emit particles. the problem is, if i crank up the amount beyond a certain point, instead of increasing the density of the particles as theyre emmited, they are laid on top of one another!
for example, if i have this with a 250 amount:
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
you would think that 500 would make it like this:

however, its the same! it just takes a lot longer to render because there are so many more particles, they are just on top of each other. anyone know why? :confused:
i hope this makes sense!

It must be emitting from vertices along the curve or something.

If you are trying to make the particles follow the path, you should use curve guides.


++3d_stroke.blend (105 KB)

RobCozzens: i dont see any reason why it would do that, but maybe…

Atom:thanks that looks good. but i couldnt figure out how to do it from the file. i see there is a script; does that have anything to do with it? and can you explain curve guides, that link is to a pre 2.46 (jahka particles) page. thanks!