I’m using a particle system that emits a group of objects placed in a different layer. To add more variety to the scene, I’d like to not only spawn randomly sized objects, but also affect the objects rotation. I’ve been playing around with the “Rotation” settings and literally nothing is happening. I’ve tried restarting blender and all, but no luck. And yes, the rotation box is checked off.
I’m currently using Blender 2.63a 64 Bit on a Mac Pro running Lion.
Here’s a preview of my settings, if it helps.
Any help would be appreciated! Thanks,