particles are halos even though material isn't???


(JoeSchmoe) #1

Is there a way I can have a solid looking particle effect? It always renders the particles with a halo type material, even if the material in the buttons window isn’t.


(z3r0 d) #2

think about it, if the material was really applied to the particle it WOULDN"T RENDER AT ALL

particles don’t have a size, a 0 unit colored something doesn’t make any sense
[neither does the normal of a particle]

… now then, I present you with a solution

make some [say a cube] the child of your emitter, and in the object buttons [like where the particle settings are] hit the duplivert button

then your particles will be that child object


(JoeSchmoe) #3

thx, dude.