Hi everyone,
I’m having a problem with a particle simulation that represents the suction of a robot vacuum cleaner.
In the viewport, everything works fine, but when I render, there are duplicate particles that aren’t animated, as if I had a duplicate of my emitting object that isn’t affected by the simulation.
Here’s a preview of the viewport and the rendered image:
It’s like if the particles are back at their origin position.
I’ve cached the particles to disk and baked all dynamics.
If anyone knows what’s going on, it would be a huge help.
Thanks for your help!
