Particles lining up, blender 2.8

Hello everyone, I was playing around with particles for this can-thingy I’m currently working on, but can’t seem to figure out how to not make the drops line up horizontally like this, any ideas? Thanks!

In the particle context, under Source try switching from verts to faces and play with jittering. Otherwise, create a thin body version of your can and try out volume distribution on that.

That got it! Also I hadn’t checked Modifier stack, so that helped. Thanks a bunch!