Hey guys, I’m working on a bit of particle effect, but I’m having issues. I’ve set the particles to render as an object with a displacement modifier. That displacement is animated using an object for the texture coordinates, but the particles don’t seem to show that animation. They only render out as the object with its initial displacement, with no animation to it. Any help would be much appreciated.
What you can do is create the particle system without instancing objects, adding a particle instance modifier to the instanceable object and the displace modifier after that.