Patrick Star

Well, this is my second major project using blender. I’ve been using it for about 2 and a half weeks. I wish I could have used it more but I’ve been moving. I really love 3d and I want to excel in it. I’m glad I can start at such an early age, 13.

Now, I am trying to model Patrick Star from Spongebob Squarepants. Here he is:

Now, I have a problem with the back. I used a weird technique. I took a plane, and made the shape of him. Extruded it and then used subsurf to make him rounded. But his back has a few artifacts and I don’t know how to fix them. Could someone tell me what might be wrong? and how to fix it?

BTW: I know he looks kinda plastic. that’s just a test material. C&C welcome

In edit mode select all vertices and hit ctrl-n. should remove those black lines

Thanks, That fixed it. I’ll get to work on the mouth. How would I got about making a mouth? Would I do a face loop cut??

You’ll probably want to increase the poly count in that area and then use proportional editing and the knife tool.

Very cool! I made one too. I shall post it later on, maybe it’s of some assistance

Well, here’s an update… I think he’s pretty much finished. Now I’m going to try to animate him.

that’s really good for 2 weeks using blender Ice3Cold,can’t wait to see it animated 8)

Here is the krusty krab. I’m making it as part of the environment.

I got to do the texturing. Anyone know where I can get some good textuers??