Big sketch dump from the past two years. Not counting the commission work I’ve done, and the big projects that are still in progress.
Digitized some of my scrap metal from a photo using FSpy:
The settings are saved to a mesh parameter, so if you select a previously generated curve, the script will copy the settings. Did a stream on the development too:
Pretty happy with how the procedural background texture turned out, though it’s missing a dilate node that I can’t seem to find. The robot is cool too I guess. Emerald Eye Bot.blend (141.3 KB)
^ source file if anyone wants to run with it.
Think I got all the possible configurations, discounting mirrors and full pattern rotations. 24 out of a total of 256. Wedge Configurations.blend (111.1 KB)
EDIT: Did the brute-force computational solution and found 19 configurations that I missed. Here’s the Python code that found them: