Paul Wright: Sketchbook

Been enjoying other’s sketchbooks so I thought I’d throw my hat in the ring.

At the minute, working a space bus. The muck on it is a decal with grime and what have you shrink wrapped to the hull.

2.5hrs on it so far. Needs branding and little warning decals etc but its on its way.

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Here it is with some slightly tweaked dirt and some logos and warnings.

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Just the model:

I’m making some props for a music video I’m doing. The main one being this here cryo pod. Work in progress but looking decent.

Wanted to see what a bunch of them would look like.

Maybe I went a bit far. I like it though. I think it has a Klingon vessel vibe about it.

I think I prefer the floor lights like this…

Started work on the controls for the bridge of the spaceship that the cryo room is from

This is a first pass. (You might noticed its all mirrored :slight_smile:

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New console images I got to work on today.

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Been adding greebles to the ship in this video.

Also been playing around with the look of space.

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very good work! keep it up!

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Started making some modular boxes. Will put together a few more designs.

Texturing is all done in blender using texture paint and nodes.

Yet to figure out baking though…

Quick mods to make them different. Takes a while to render though. :confused:
If anyone knows any good texture baking tuts, I’m all ears…

looks really interesting. following.

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Not posted for a while, but here’re some WIPs I did.

The brief was some sci fi goggles that could be made out of welding goggles and a 9v plug.

The 1st one was the rough version (character from Mixamo) and then the 2nd one was a little bit more detail with a character I made in MakeHuman.

Back on the props. Couple of hours work as it was a bit of a refresher using box cutter.

Textured in Texture Paint.

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I did a timelapse if anyone is interested:

0:00 Model Start 0:56 Box Cutter 5:57 Texture Paint 9:13 Stencils 11:12 Add Dirt Layer 17:10 Procedural dents

Added a keyboard to it.

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Been making a costume for a main character in a music video.

Mixture of a base human from MakeHuman, a bit of sculpting and texture painting in blender.

I do love hand painting textures. This is half way through.

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He’s been in a crash…

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Working on a modular kit for a scifi corridor. Planning a little short (which I’ll probably never make) and wanted a quick set to grab. Will hopefully be texuring them soon.

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