Hey everyone!
I’m pleased to announce to you that PBR Bridge v1.2 is now available.
Thanks to the community feedback on the discord, a lot of improvements have been made regarding Substance version compatibility and its workflow.
I know some of you were waiting for this backward compatibility, so it’s with great pleasure that I can tell you that is is now compatible from Substance version 2019.3.3 to 7.3.0 (including Steam Edition - cf documentation for the new Steam checkbox).
The addon now quietly install a custom Substance addon (named wr-link) which removes almost all useless remaining manual tasks!
Release notes for v1.2
- Reminder Tooltips
- Substance: ability to choose between TextureSet (Legacy) / UVTile UDIM workflow
- Substance: use of multiple displacement modifiers when using new UDIM workflow
- Substance Steam: support for additional command line args in application path
- Substance plugin: create & save custom project
- Substance plugin: set project Workflow
- Substance plugin: set export textures url
- Substance plugin: import & set preset
- Substance plugin: set padding:‘Transparent’, dilation:2 for projectWorkflow==‘UVTile’
- Substance Steam: Checkbox in preferences
- Substance Steam: Auto Steam location
- Substance: Backward compatilibity (from 2019.3.3)
- Tested with Substance 2017.x(not working), 2019.x(not working), 2019.3.3, 2020.2.0, 2020.2.2, 7.2.3, 7.3.0
- Substance Steam: ComboBox to launch 2019-2020-2021 versions
- Better exception handling on edit button
PBR Bridge provides a non destructive, automated, texture workflow between Blender and industry standards: Quixel Mixer, Substance Painter & ArmorPaint.
Cheers!