My first “large” project for the year is going to be Pegasus and Bellerophon. I’m trying to work on some “larger” pieces and push my work more into “fantasy”, a subject I’ve been wanting to do for a long time, but didn’t feel capable of it. I still need some work on my techniques, but beginning to feel comfortable enough with my abilities to think I could start pulling this type of stuff off.
This first project is one of a series I plan to do based on Greek Mythology. Bellerophon got Pegasus to fight a chimera and some other monsters before trying to fly to Mount Olympus. To prevent that from happening, Zeus sent a gadfly to sting Pegasus. The horse, after being startled, bucked off Bellerophon, who fell back to the earth and was crippled for the rest of his life. The shot I’m working on will be the moment just after Pegasus bucked off Bellerophon and he started to fall back to earth.
Right now, I’m still in the concept stage, working on the initial sculpts for the two main characters for the image. This first few images is working on Pegasus. I can already see a few flaws that I need to work on, but will consider feedback as well. Haven’t done detail work on the wings yet, I know I need to fix the angle of the hooves, work on the back hooves, work on the back part of the legs where the “heel” area is, and fix the tail so that it is in the correct position. When I added the wings, a few things got messed up with the body and in the process of fixing them, the tail got messed up. Haven’t added the mane or details on the tail yet because I was trying to get the wings blocked in first.
Eventually, this will be retopologized and rigged for posing and texturing (including particle systems).
Here’s also a look at the horse before I added the wings, though I had to fix a few things after I added the wings.