Pentel RSVP

I did this back in February. It was my second attempt at working with Blender (my first attempt was a book). I know that there are some problems with the size and spacing of the grip indentions at the front. Back when I did this, I had no idea how to model things easily or efficiently (I still don’t, really). I modeled each indention by hand, just eyeballing it so see if it looked right. I think the thing has something like 55,000 polys.

i like it! How would you do the indentations today? I am still learning too

Well, what I would probably do (and correct me, you pros, if this is stupid) is first create a cylinder of 1/3 the length of the grip. Since there are five indentions around the circumference, I would isolate 1/5 of the cylinder and delete the rest. I would then craft the indention in the small piece, spin-dup it 5 times around the center - thus recreating the full diameter cylinder with indentions) and then dup the whole thing three times down the central axis to create the full grip. This would ensure perfect symmetry and should be gads easier than the first time I did this.

Really cool model, but the shadows are so harsh it detracts from the model. If you increase the lamp samples it will look a lot better.

Thanks, I’ve never done that before. I’ll have to try it out. I always thought it would be nice if the shadows were softer, I just didn’t know how.

Well, assuming that your light is anything other than a hemi, just increase the number of samples in the lamp buttons. You can also raise the ‘Soft size’ value too, but the default setting is pretty good. The higher the soft size, the more samples needed to make it look good. With the default softsize, you can get away with a pretty nice looking shadow using only 3 samples. Mess around with it, see what you prefer!

Laters.

oh, forgot to add, that just in case you are using a sun lamp, you will have to increase the soft size quite a bit to see any real difference. And 3 samples is probably a bit too low now that I think about it.

sounds good. Funny how modelling can resemble finding an algorithm in programming.