Hi, tuhoppu2 use an old version of a lib that is used to make the dynamic shadows, the newest 3D drivers and 3D grafics do not support that old version any more, so just old drivers and 3D grafics will be able to display what you want.
That´s a note that a get from Nvidia when I was trying to reincorporate tuhoppu2 features into the oficial blender tree a few months ago.
Hi, tuhoppu2 use an old version of a lib that is used to make the dynamic shadows, the newest 3D drivers and 3D grafics do not support that old version any more, so just old drivers and 3D grafics will be able to display what you want.
That´s a note that a get from Nvidia when I was trying to reincorporate tuhoppu2 features into the oficial blender tree a few months ago.
Cya.[/quote]
Error linking extensions: GL 1.1 and up are not supported
GLEW: 1.2.3
RAS_OpenGLRasterizer:
GL Vendor : ATI Technologies Inc.
GL Renderer: RADEON 9600 x86/MMX/3DNow!/SSE
GL Version : 2.0.5396 WinXP Release
Colour : 32 bits (8/8/8/8)
Accum : Disabled
Depth : 24 bits
Stencil : 8 bits
Multisample: Not supported
Stereo : Disabled
Shadow maps: Not supported
GLSL : Not supported
Programs : Not Supported
Texunits : 1
SM_Scene::~SM_Scene: There are still objects in the Sumo scene!
it seems entirely possible that newer drivers broke the approach blender used, it did work before
the directory I had my tuhopuu2 exec in, I didn’t try it with your file but rather one I had from earlier
[I was using the tuhopuu2 blender.exe, not the player]