I have a hobby electronics project going as a side project and it spawned this as a side-side project. Basically I needed a quick and dirty way to test out different component layouts. There are plenty of OSS programs that can do something similar but none of them were quite as quick-and-dirty as I needed. Plus I’ve been meaning to take a dive into the BGE and see how it works. So here is the result of the one weekend I was willing to devote to this side-side project. My apologies for the textures…
Here is a quickie video showing what it can do and how it is busted:
And here is a ZIP of the .blend and project. Done in Blender 2.62. I’m putting this in the public domain so if you really want to do something with it, feel free.
perfBoard.zip (167 KB)