Persistant Data option freezes Blender 3.0 when using different scenes

Hey guys,

title says it, whenever I use the Persistant Data option and have more than one scene configured Blender 2.93 and also 3.0 freezes always at the computation for the second scene showing “Initializing” for all eternity. :slight_smile:

Anyone else experience this problem? Don’t know if that is maybe a bug, I tried it on three different machines, tried CPU and GPU rendering but it always stuck at the initial computation on the second scene. As soon as I disable Persistant Data all is working again.